What framework is TImageFont in?
BlitzMax Forums/BlitzMax Programming/What framework is TImageFont in?
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I am trying to use Framework statements to make my executable as small as possible. I was under the impression that brl.max2d would allow me to use TImageFont, but it does not. Which Framework do I need to load? Is there a list somewhere of what commands are in what frameworks? |
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all the framework command does is sets a specific module to be the default and every other one must be implicitly imported in order to use it's functions. It's a bit strange actually since Max2d imports imagefont.bmx. *EDIT* This works fine for me: Framework BRL.Max2D Local myImageFont:TImageFont = New TImageFont Print myImageFont._style |
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At a guess, BRL.glMax2D ? The docs really need to list module dependencies for commands. |