What framework is TImageFont in?

BlitzMax Forums/BlitzMax Programming/What framework is TImageFont in?

RexRhino(Posted 2005) [#1]
I am trying to use Framework statements to make my executable as small as possible.

I was under the impression that brl.max2d would allow me to use TImageFont, but it does not. Which Framework do I need to load?

Is there a list somewhere of what commands are in what frameworks?


Perturbatio(Posted 2005) [#2]
all the framework command does is sets a specific module to be the default and every other one must be implicitly imported in order to use it's functions.

It's a bit strange actually since Max2d imports imagefont.bmx.

*EDIT*
This works fine for me:
Framework BRL.Max2D
Local myImageFont:TImageFont = New TImageFont
Print myImageFont._style



teamonkey(Posted 2005) [#3]
At a guess, BRL.glMax2D ?

The docs really need to list module dependencies for commands.