Checking whether or not a sound is playing
BlitzMax Forums/BlitzMax Programming/Checking whether or not a sound is playing
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Hello all, [Does | Will] BlitzMax have a function to allow you to check whether or not a sound is playing? If not, does anybody have any novel ideas on how to go about doing so? Context: I need to be able to prioritize sounds--some of em' should never be interrupted, while others can safely drop out should I run out of free channels. Devs, thanks for a great product--BlitzBasic worked wonderfully for Jardinains!, and I'm sure BlitzMax will be even better for Jardinains 2! |
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try ChannelPlaying |
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Well, there ya go--should have guessed as much. Hurrah for undocumented features! Thanks! |
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to convert it from undocumented to documented (and a whole stack of others), check this thread out. |
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Oh, so there is a ChannelPlaying command after all :O Grrr damn them docs ;) |
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This is awesome! I am impressed. It is also nice to actually be able to copy and paste code samples now :) |