GLUT support
BlitzMax Forums/BlitzMax Programming/GLUT support
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Hmm... I'm kinda stuck in my OpenGL endeavors because GLUT is not supported. Are there any plans? |
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Wouldn't count on it. GLUT is just downright bad. Look at wrapping SDL (would be easy if BlitzMax could import structures, but at the moment it's a little more of a hassle...) |
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What functions does GLUT provide which you need for your projects zeedoktor? |
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There are quite a few functions that allow easy object creation, such as glutWireCube, glutWireSphere etc. Guess I could look those up and translate those into regular gl speak... |
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Here's a start. :) Teapot: http://www.blitzbasic.com/Community/posts.php?topic=41645 |
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ahh, nice! Thanks!! |