[Windows] Layered windows with per-pixel alpha
BlitzMax Forums/BlitzMax Programming/[Windows] Layered windows with per-pixel alpha
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This sample uses UpdateLayeredWindow for per-pixel alpha transparency of a window. Im posting it here as well for future reference. The image i used: coca.png But you can use any image with an alpha channel. |
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Hi, at some point you can't drag the picture anymore ? -Henri |
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Hmm, a friend of mine complained about the same thing, he is also running Windows 7. Im on Windows 10 and i can drag it as much as i want :/ Must be some incompatibility between UpdateLayeredWindow in W7 and W10 then.... Could you check if the various move states are entered? MouseDown/Up, ismoving and that pos really is changing. Other than that its UpdateLayeredWindow that is moving the image. EDIT: I added some error checking, it should print an error if any of the APIs complain. |
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I think i nailed it down. In Windows 10, UpdateLayeredWindow moves the window in addition to drawing at the supplied position, Windows 7 does not. This ends up with MOUSE_UP not firing when moving outside the 256x256 region, the size of the window. Adding this after UpdateLayeredWindow on Windows 7 will make it work the same as Windows 10. SetGadgetShape window, pos[0],pos[1], window.Width,window.HeightAdded it to top post. |