BMX NG Bug?
BlitzMax Forums/BlitzMax Programming/BMX NG Bug?
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Blitzmax only starts and updates main loop when my mouse is on app screen. timer will not update unless I have mouse on app screen and clicking or moving it around. anyway of fixing this Import MaxGui.Drivers Graphics 800,600 While True Cls Select WaitEvent() Case EVENT_WINDOWCLOSE, EVENT_APPTERMINATE EndGraphics() End EndSelect UpdateGame() Flip Wend EndGraphics End |
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You're inquiring about basic functions and not BMX-NG bug. Read the manual and examples about WaitEvents, https://en.wikibooks.org/wiki/BlitzMax/Modules/Events/Event_queue |
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Could I please have a example? so it works and it updates by it's self, so I don't have to move the mouse around the app screen a bunch of times to get the timer to update. |
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Read the document RustyKristi linked to. Still no clue what to do? Read it again ... this time carefully. Still no clue what to do? Function WaitEvent() Description: Get the next event from the event queue, waiting if necessary -> using WaitEvent() waits until an event happened (in this case: your mouse moving around). Maybe PollEvent will do what you want. bye Ron |
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okay I tried this.Graphics 800,600 While Not KeyHit(KEY_ESCAPE) Cls Select WaitEvent() Case EVENT_WINDOWCLOSE, EVENT_APPTERMINATE EndGraphics() End Default UpdateProgram() EndSelect Flip Wend EndGraphics End |
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Learn to read... I just tried what I suggested and that worked fine.. bye Ron |
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well it didn't work. when I remove wait event it does work. |
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Well...it did work fine here. Replacing waitevent with pollevent. Bye Ron |
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Timers produce events too, so even WaitEvent() will return when it fires. Without a more complete sample its hard to know what your really complaining about, because WaitEvent() does exactly what its supposed to do. SuperStrict Import MaxGui.Drivers Graphics 800,600 CreateTimer(60) While True Cls Select WaitEvent() Case EVENT_WINDOWCLOSE, EVENT_APPTERMINATE Exit Case EVENT_TIMERTICK Print "timer update" EndSelect Flip Wend EndGraphics End |
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Dear Caton, it is a little bit "difficult" to help you, when you do not read our helps carefully and when you do not follow the instructions. You asked a nearly same question yesterday and I gave you the answer with the TIMER (and some more help) http://www.blitzbasic.com/Community/post.php?topic=106702&post=1314994 Why do you start a new thread instead of asking for further clarification in the old one? To use a... Global Timer=CreateTimer(60)...is a easy way to care about enough events to kepp your game alive. |