Problems replicating B3D net functions using BNet
BlitzMax Forums/BlitzMax Programming/Problems replicating B3D net functions using BNet
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Hi, I'm trying to learn BNet and convert a basic B3D chat example to BNet but currently having problems running it. Does BNet have the exact or can use Read/Write Byte String, etc operations like B3D's built-in net on TCP/UDP? I'm hoping to convert Wayne's Basic UDP Client/Server chat here: http://www.blitzbasic.com/codearcs/codearcs.php?code=876 Also what is the workaround since BNet has the same commands like HostIP() and DottedIp with BRL.Sockets? I'm getting duplicate definitions. |