Oldschool Tile-Map-Editor at very early stage

BlitzMax Forums/BlitzMax Programming/Oldschool Tile-Map-Editor at very early stage

SidAntic(Posted 2015) [#1]
Hi,

here is my Tile-Map-Editor for my Breakout Game (very early Version, only one Day of work). Keyboard shortcuts are explained at the beginning of the sourcecode.
I use Tile-Sheets of 320x240 Pixel and a Tile-Size of 8x8 Pixel.

I think the Name of the Game will be "xBo", a arcade classic Breakout Game in style of a 80s Game-Console like the NES.

There is the Source and some Datafiles.
http://www.axgs.de/blitzmax/MapEditor.zip

Friendly Greetings
Alex