Oldschool Tile-Map-Editor at very early stage
BlitzMax Forums/BlitzMax Programming/Oldschool Tile-Map-Editor at very early stage
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Hi, here is my Tile-Map-Editor for my Breakout Game (very early Version, only one Day of work). Keyboard shortcuts are explained at the beginning of the sourcecode. I use Tile-Sheets of 320x240 Pixel and a Tile-Size of 8x8 Pixel. I think the Name of the Game will be "xBo", a arcade classic Breakout Game in style of a 80s Game-Console like the NES. There is the Source and some Datafiles. http://www.axgs.de/blitzmax/MapEditor.zip Friendly Greetings Alex |