BlitMaxNG can't import Visual Studio C libs?
BlitzMax Forums/BlitzMax Programming/BlitMaxNG can't import Visual Studio C libs?
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When I import a C lib built in Visual Studio into a program compiled with BlitzzMaxNG, the compiler acts as if the lib was not imported. Is there any way to do this? The lib contains C++ code, but exposes functions with the "extern C" convention. This works fine with old-school BMX. |
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Probably just stating obviousness, but, are the prototypes in a header file? Is the exported symbols the same, as in, nothing has been mangled... Check with dumpbin.exe Dabz |
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Give JoskK nothing code wise.He takes it like a leech,and gives you no credit.So he can add it to LeadWerks engine,and make money. You get nothing. |
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That's your first post? I'll point you to just some of Josh's contributions to this community: http://www.blitzbasic.com/codearcs/usercode.php?user=2242 What have you done so far, other than posting the above? |
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What a knob head!!! Dabz |