EasyAVbin - Video Playback
BlitzMax Forums/BlitzMax Programming/EasyAVbin - Video Playback
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I've started work on a module that simplifies video playback using Brucey's AVbin module and any help is greatly appreciated! It's open source and available for download over at https://bitbucket.org/Hezkore/teasyavbin The idea is to simply load a video file and draw it like an image. If you build using threads it will use its own thread to decode the video and audio. Here's a simple example of how it works: Local MyVideo:TEasyAVbin = LoadVideo("video.avi") While Not KeyDown(KEY_ESCAPE) MyVideo.Update MyVideo.Draw(0, 0) Flip Wend At the moment using VSync causes some stuttering, especially without threads and that's one thing I'd like some help with. |
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Works fine without vsynch, also some stuttering with vsynch on. But it works fine too if vsync=-1. I don't know what Brucey's module does, nor yours, but all in all I would say that it's extremly nice to have a video play possibility. Thanks for that module ! |
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I don't know what Brucey's module does, nor yours, but all in all I would say that it's extremly nice to have a video play possibility. Thanks for that module ! IIRC The avbin one taps into the windows media player playuback system, and will play any video type for which windows has a CODEC installed. Makes it very flexible, but the downside is that you are dependend on whatever codec the user does or doesn't have on their system. There's already a few other modules that can deal with video without those outside dependencies, but are limited to specific encoding formats (and therefors probably more suitable for playing video as part of a game, since you can control the video format in that situation: pantsonhead wrote an Ogg Vorbis and an MPEG-2 video playback module (video only), and Brucey created an Ogg Vorbis module that can play video + synched sound |