OpenGL 4.0 context with brl.glgraphics on OSX

BlitzMax Forums/BlitzMax Programming/OpenGL 4.0 context with brl.glgraphics on OSX

JoshK(Posted 2014) [#1]
I need this and am paying by the hour. Please contact me if interested, joshklint at leadwerks dot com.


Derron(Posted 2014) [#2]
Really kind words... think this convinces many to do this urgent task.

Good luck.

bye
Ron


JoshK(Posted 2014) [#3]
Exactly what were you expecting?


Hardcoal(Posted 2014) [#4]
I wish you success JoshK. I found nothing wrong with what youve wrote.


Chapman7(Posted 2014) [#5]
Wouldn't you be able to just update Pub.Glew (and therefore, PUB.OpenGL) and it would be good to go? I ran into a couple of problems, but I bet someone who knows C++ (particularly - asterisks) would be able to get it working.

Btw how do you print the what version the context is?