Sound Error
BlitzMax Forums/BlitzMax Programming/Sound Error
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Hi guys, anyone ever come across this before? Building thegamecollision Linking:thegamecollision.exe Executing:thegamecollision.exe CreateSoundBuffer failed (14) Process complete I just loaded some three additional tracks to the game. It only gives this error sometimes, when compiling. Global SpaceFlightMusic:TSound = LoadSound("music/Spaceflight.ogg", True) Global Exploration1Music:TSound = LoadSound("music/Exploration1 - michael trillions.ogg", True) Global Exploration2Music:TSound = LoadSound("music/Exploration2 - michael trillions.ogg", True) An error with one of the files? I noticed before spaceflight.ogg would quit with that error when I tried to play it. But not now since I shortened the name. That's all I added. |
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Don't know... But I would try to do the same with the other two names... SPACES or "-" could perhaps caused the problem? So use "explo1.ogg" and "explo2.ogg" |
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If you are on linux the filenames are case-sensitive. Use this to check if a file exists: if filetype("music/Exploration2 - michael trilions.ogg") = 0 then print "file not found" Keep in mind: if the error comes during compilation: it is a source code error. If the error comes on execution EVERYTIME - it is potentially a flaw in the code you use. You said "error sometimes" - so this wont be a "file does not exist" problem. "Sometimes" even means that it is no "ogg decoding problem" (which I thought of the first). To check this: try to use 2 other sound files (you can call it the same). All in All: try to build in in "debug mode" - so you can traversal-back the calls and check how the error is created. bye Ron |
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hi guys thanks. I am going to try each combination and report back..! :) |