Switching to fullscreen - black screen MAC OS
BlitzMax Forums/BlitzMax Programming/Switching to fullscreen - black screen MAC OS
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Hi all, So I received the QA from the publishers for the Mac version of Crystals of Time (http://www.indiedb.com/games/crystals-of-time). One of the bugs I have to fix it's this one: 1. Install and launch Crystals of Time 2. Change game to windowed mode play for 1 minute and then save and quit. 3. Re-launch game and change from windowed to full-screen mode. I cannot make this test right now but I was pretty sure it is working fine. For switching to Fullscreen I used something like this: EndGraphics() Graphics (1280, 768, 32) anyone have some tips? thanks, |
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its me again. i was able to go on a mac now.. it was my mistake somewhere in code. I have: EndGraphics() Graphics (Globals.ScreenX, Globals.ScreenY, 32) where ScrenX and Y were 0 :D now I fixed... |
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lol? :D |
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if you are still curious this was my logic on mac os: IF the game starts in 'fullscreen', I am reading the desktop resolution of the current mac and create a window with that resolution. if the game starts in window mode i am making the default 1280 x 768 window, but I do not more read the desktop X and Y. when switching from win to full.. because I started the game and did not read those values the ScreenX and ScreenY values were 0 :D |