FontMachine problem

BlitzMax Forums/BlitzMax Programming/FontMachine problem

vinians(Posted 2013) [#1]
Hi guys! So, I'm using FontMachine to create some nice fonts to my game. I exported to BlitxMax a .fmf file which was loaded by
LoadBitmapFont() function with success. The problem is my font has a shadow that BlitzMax refuse to use, why BlitzMax is dropping the font shadow ?


GfK(Posted 2013) [#2]
Three possible reasons.

1. You forgot to export the shadow (make sure it's checked in Shadow properties).
2. Shadow is turned off - use myFont.setDrawShadow(True).
3. Drawing mode is not set to ALPHABLEND.