Spine 2D skelaton Animator

BlitzMax Forums/BlitzMax Programming/Spine 2D skelaton Animator

Hardcoal(Posted 2013) [#1]
Seems like a nice 2D skelaton animator
But Trail I think has limitations

http://esotericsoftware.com/spine-download/


ziggy(Posted 2013) [#2]
Yes! skn3 is making a module for it (for Monkey, not BM AFAIK)


Hardcoal(Posted 2013) [#3]
Goot
but blitzmax should not be neglected


ziggy(Posted 2013) [#4]
I don't know how easy it would be to convert it to BlitzMax by using the BlitzMax monkey target. It *theorically* emits blitzMax source code. I'm not sure whoe it plays with generics and the like, as Monkey can produce very extense code.
Anyway, it'll be open source. Porting to BlitzMax should not be very complicated


therevills(Posted 2013) [#5]
Once Skn3 releases the code for his module, I'm sure to test MonkeyMax with it... My Spriter Importer works fine with MonkeyMax.

BTW Ziggy - Monkey's generics are only done in compile time for Monkey itself not for the target language.