Antialising

BlitzMax Forums/OpenGL Module/Antialising

void(Posted 2009) [#1]
Does anybody made fullscreen antialias (2x,4x,8x...)? I found here some topics about it, but it is not much helpfull.

I make antialias whith accum buffer, but its not so fast.


ImaginaryHuman(Posted 2009) [#2]
search for the thread in the module hacks forum (i think) about opengl fsaa (full screen antialiasing) - it's something that has to be set up when the screen is created and requires modification to brl's modules.

Another way to antiliase is to draw everything much bigger perhaps to a large texture or several small ones and then draw then shrunk and filtered/smoothed.


jkrankie(Posted 2009) [#3]
you can change aa on the fly with minib3d, perhaps you could look and see how it works there?

Cheers
Charlie