NeHe 11 Waving flag with metaballs
BlitzMax Forums/OpenGL Module/NeHe 11 Waving flag with metaballs
| ||
Doesnt require any media. Ive been working on converting the NeHe tutorials to BMAX. Previously Ive been playing with simple 2d metaballs. Here they are combined :) The flag is just a bunch of quads. The 2d drawing area is a 2d array, pixels are set individually. The "2d surface" is put on the flag pixel-by-pixel, quad-by-quad with glColor3f. ---- How do I change from windowed to fullscreen while running? Guess I could look at the NeHe tutorials for this. |
| ||
Are you aware of this ? |