Confused about what BM OpenGL is.

BlitzMax Forums/OpenGL Module/Confused about what BM OpenGL is.

Jaquio1319(Posted 2007) [#1]
Are the OpenGL commands in BlitzMax just basic functions written for BlitzMax? Or are these commands the standard low level OpenGL commands used in other languages such as C++, C#, VB, etc? Just wondering if it is possible for an experienced BlitzMax programmer to write a full fledged OpenGL graphics engine in BlitzMax.

I saw Leadwerks making their own engine which uses BlitzMax. Wasn't sure if their engine was written entirely in BlitzMax using the OpenGL command set, or if it was just "wrapped up" so OpenGL can use it.

Getting a team together to write an engine in BlitzMax seems like a cool interactive way to learn BlitzMax together. Just not sure if its possible.


H&K(Posted 2007) [#2]
Just wondering if it is possible for an experienced BlitzMax programmer to write a full fledged OpenGL graphics engine in BlitzMax.

Errr, you mean like MiniB3d. (oh so yes then)
Which is .... open sorce, so download it, look at the types, learn Bmax and start to help.


Oddball(Posted 2007) [#3]
are these commands the standard low level OpenGL commands used in other languages such as C++, C#, VB, etc?
Yes they are.
Just wondering if it is possible for an experienced BlitzMax programmer to write a full fledged OpenGL graphics engine in BlitzMax
It's not only possible it's already been done several times.


Jaquio1319(Posted 2007) [#4]
Yeah, I saw some engines that were written with BlitzMax but wasnt sure if C++ was also used to create them. Anways, thanks for making that clear.