First creation + question vertex-list

BlitzMax Forums/OpenGL Module/First creation + question vertex-list

eindbaas(Posted 2006) [#1]
ok, so i finally made something that actually does what i want it to do. arrows move, a + q go op and down, r resets everything (i think it crashes if you leave it growing too long)



i use a TList to keep track of all passed positions in space, and every frame i eachin-through them all and redraw the whole scene. my question: is this the right way to do this? i wanted to use vertexarrays but couldn't find how to use TLists with them.

(edit - you have to move back a little at the beginning to see something)