Existing 3d Engines?

BlitzMax Forums/OpenGL Module/Existing 3d Engines?

Regular K(Posted 2006) [#1]
Im wondering what existing 3d engines are for BlitzMax right now?

All that I have found was this: http://blitzbasic.com/codearcs/codearcs.php?code=1423 that doesn't look too bad.

Any others that are (mostly) complete or good enough to be used in a project?


Dreamora(Posted 2006) [#2]
The BM Irrlicht wrapper seems like the furthest developed engine you can use. Irrlicht is actually used in different C++ projects already.


Regular K(Posted 2006) [#3]
Im gonna try to hunt down this Irrlicht wrapper....


JaviCervera(Posted 2006) [#4]
ColdSteel


ckob(Posted 2006) [#5]
http://www.gprogs.com/forum/index.php

Thats the forum for the irrlicht Wrapper, I use it and its the best engine ive seen so far for Bmax and you cant beat that price.


JetFireDX(Posted 2006) [#6]
Is there a 3D engine that is decent for Bmax on Mac or under Linux? From what I was reading a bit ago Irrlicht was DirectX only...


DaY(Posted 2006) [#7]
irrlicht is also linux and mac now also and supports dx9 dx8 softare and open gl 1.3(?) so irrlicht is by far the best atm


assari(Posted 2006) [#8]
There is a list of 3D engines for Blitzmax here


VIP3R(Posted 2006) [#9]
Great link!

Thanks assari :)