milkshape models...

BlitzMax Forums/OpenGL Module/milkshape models...

Dubious Drewski(Posted 2005) [#1]
Hey all,
I would like to load 3d models into my program and Nehe's
Milkshape model loader seems to be a good start. Problem
is, the loader says it only supports milkshape file versions 1.3 and 1.4.
The current Milkshape version is 1.7. Where can I find an old build?

Or better yet, are there any newer ways to load 3d models?
What are you guys currently using?


Chris C(Posted 2005) [#2]
heres some code I hacked out of a nehe demo (had to do a bit of fixing, because of the way max has changed over time)


use like this

meshmodel=New MilkShapeModel
meshmodel.loadmodeldata("amodel.ms3d")
meshmodel.reloadtextures()


You should have the textures in the same (Current) directory as the milkshape model, I've loaded created from scratch models with v1.7.6 of milkshape


Dubious Drewski(Posted 2005) [#3]
Hehe. Yeah, I ended up doing exactly that, myself. Here I thought I was special.