3DLabs Shadergen

BlitzMax Forums/OpenGL Module/3DLabs Shadergen

Tom(Posted 2005) [#1]
Wicked program this, apart from what it's meant for (creating a shader alternative to your fixed pipeline) it's great for giving a clear example of how OpenGLs extended texture combine modes work.

Note: It requires OpenGL v2 compatible drivers.

http://developer.3dlabs.com/downloads/shadergen/