Function for Copy Matrix
BlitzMax Forums/OpenGL Module/Function for Copy Matrix
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I want to save the current matrix into my own array. Is there a function call to do this? I'm sure there is. glLoadMatrix makes your array the current matrix, so i want the opposite effect. |
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Local m:Float[16] glGetFloatv(GL_MODELVIEW_MATRIX,Varptr m[0]) .... glMultMatrixf (m) hope that helps! |
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got it. Thanks man. |
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np! |