How to read B3D model with Bmax ?
BlitzMax Forums/OpenGL Module/How to read B3D model with Bmax ?
| ||
How to read B3D model with Bmax and display it whit opengl ? Thanks |
| ||
I am sure when the MAX3D mod comes out there will be several file formats including b3d. right now with OpenGL, you can use Terabits loader. in the forums somewhere... |
| ||
Terabits loader is within the samples as well :) |
| ||
thanks but I need a code to load my b3d model |
| ||
for what purpose? Terabit wrote a loader that will read a .b3d file and display it using OpenGL. Mark is most likely working on a loader for the MAX3D module due out in a few months. the question becomes, do you want to write an 'unoptimized' loader or wait a few months for a BRL one. I would wait and work on other aspects of your app |
| ||
patmaba: as mentioned, check the samples of your BM for terabits B3D loader ... then you have the needed source :) |
| ||
patmaba: as mentioned, check the samples of your BM for terabits B3D loader ... then you have the needed source :) I can't find this code anywhere in the samples that came with BlitzMax. Could someone give me better directions as to where it can be found. Thanks. |
| ||
http://www.blitzbasic.com/Community/posts.php?topic=41577#470747 I don't think it's part of the standard samples. |
| ||
Thanks pert. Taking a look now. |
| ||
I don't think it's part of the standard samples. It is, but I think it's an earlier version that didn't have the .b3d code. |