OpenGL context Highlighting

BlitzMax Forums/OpenGL Module/OpenGL context Highlighting

bradford6(Posted 2005) [#1]
if you are interested in having BMAX highlight the OpenGL functions and constants. APPEND the text from the following codeboxes to the file:
[BMAX ROOT]\BlitzMax\doc\bmxmods\commands.txt
EDIT: had to split up the commands into 500 line chunks (about 2500 commands in all) just copy/paste them into notepad.

note that this will not link to a help page for each command.

The purpose is to highlight the keywords and show the expected variables for the functions

part 1 of 5

part 2

part 3

part 4



bradford6(Posted 2005) [#2]
part 5



Ziltch(Posted 2005) [#3]
Thank you.


PGF(Posted 2005) [#4]
Just found this and I have to say thank you Bill.

Here are a couple of extra constants:

GL_VERSION_1_1
GL_VERSION_1_2
GL_VERSION_1_3
GL_VERSION_1_4
GL_VERSION_1_5
GL_VERSION_2_0
GL_ARB_MULTITEXTURE