CrystalSpace3D as Module

BlitzMax Forums/OpenGL Module/CrystalSpace3D as Module

FBEpyon(Posted 2005) [#1]
Here is a idea for anyone that might not of thought of it, but if someone could bring out a module of CyrstalSpace3D for Max I think that would help solve alot of the 3DModule problem out there.. Im was thinking of starting one, but I need more practice on making modules and OpenGL


Damien Sturdy(Posted 2005) [#2]
Another excelent idea.

Theres just so much possible with max its unbeleivable.


Let me know later if you're still struggling mate.


Rook Zimbabwe(Posted 2005) [#3]
OGRE as well too also yes???


Will(Posted 2005) [#4]
yeah, is there anyone who can port OGRE to Bmax? (I am not good enough to start)


ozak(Posted 2005) [#5]
IMHO these engines are bloated and complicated and it would be hard to maintain the crossplatformness of bmax :)

Why not create a simple 3D library yourself?