OGL Optimization Tips from Apple

BlitzMax Forums/OpenGL Module/OGL Optimization Tips from Apple

Loonie(Posted 2005) [#1]
Haven't read the whole thing, and some of it might not be doable in BMax, but I think it is interesting.

http://developer.apple.com/graphicsimaging/opengl/optimizingdata.html


teamonkey(Posted 2005) [#2]
Nice link.

To sum it up:
1. Don't use immediate mode
2. Don't use immediate mode
3. Don't use immediate mode

I wouldn't worry about it too much for 2D stuff though.