Math Voxel demo

BlitzMax Forums/OpenGL Module/Math Voxel demo

Bot Builder(Posted 2005) [#1]
I had this idea a while ago that voxels would be a great method for graphing 3d inequalities. Anyway, i did it pretty quick with bmax and ogl:



I have it set on the coolest one, which will take 85mb of ram for the data since it is a 100x100x100 grid with 90 frames of animation. The others are lots smaller and preprocess faster.

Could prolly optimize it by storing the voxels as types rather than a big array of ones and zeros. If someone could point me to how to do transperancy in ogl, it wouldn't be too hard to make some neat graphs where the transperancy is the distance from the center, etc.


skn3(Posted 2005) [#2]
looks cool :D


{cYan|de}(Posted 2005) [#3]
there are quite a few gl examples around doing that stuff, one plots an entire planet using height data etc, its mad:P


DannyD(Posted 2005) [#4]
This hangs for me :(



puki(Posted 2005) [#5]
"DannyD's" name has been on the main page for 4 days now - not any more.

"puki" takes his place on the top spot.