Blurring A Cube / Models
BlitzMax Forums/OpenGL Module/Blurring A Cube / Models
| ||
I've been racking my poor brain to try and do a blurring effect in OpenGL. I can make cubes and objects, any ideas / samples on how to achieve / do a blur? Obviously I've seen the excellent sample of the Neon Helium Radial Blur. I also tried that with a simple cube and it was wrong as anything. So anyhelp much appreciated. Big Thanks, THUMBZ |
| ||
Nehe tutorial 36 seems to be about radial blur and rendering to a texture. http://www.blitzbasic.com/Community/posts.php?topic=41689 |
| ||
accum buffer |
| ||
Yep thanks guys I had a go with the Nehe Radial Blur and it's also included with the BMAX samples, had allsorts of difficulties trying to adapt it to use other models (ie a Cube). What do you mean by "accum buffer" Big thanks, Thumbz |
| ||
there is a buffer you can use specially for this stuff, thou ive never got around to trying it. |
| ||
Hmmm, I wonder if it would be the same principle used with Blur Filters / Blur Sprites in B3D? |