glew 1.3.1 is out
BlitzMax Forums/OpenGL Module/glew 1.3.1 is out
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http://glew.sourceforge.net/ GLEW 1.3.1 adds support for GL_EXT_framebuffer_object This extension defines a simple interface for drawing to rendering destinations other than the buffers provided to the GL by the window-system. should make "render to texture" easy and fast |
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is glew used by commercial games? |
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So how would one go about using this? |
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BMAX uses GLEW for OpenGL extensions. BRL will most likely build a new GLEW module that has this support. more of an FYI for the future |