Texture Problems with Nehe Lesson 6

BlitzMax Forums/OpenGL Module/Texture Problems with Nehe Lesson 6

Clyde(Posted 2005) [#1]
Evening All.

Just been going through those excellent Nehe Open GL tutorial lessons. And I'm having a spot of bother with lesson 6. All the previous tuts I've done upto now worked fine.

This however is doing me in alittle. as nothing is being displayed. I wondered if there were any slight differences between the beta max version of OpenGL?

And also could anyone who has done the Nehe lessons, please correct and point me in the right direction. I dont want another different method of textured quads, as I am trying so hard to stick with the Nehe stuff.





Thanks kindly,
.:|Thumbs|:.


Clyde(Posted 2005) [#2]
Dont worry about it folks, I've spotted an omission from the tutorial lesson and it's all of the perspective and viewport setups. It now works fine. Worth noteing for others taking a look through the NEHE lessons.


Extron(Posted 2005) [#3]
Yes, if you don't set a viewport and a perspective view, he don't work. :)