Toon shading in OpenGL
BlitzMax Forums/OpenGL Module/Toon shading in OpenGL
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Anybody got any good code for Shaders (Pref Toon/Cel Shading) in BMax? I found a good article for C++ here: http://www.gamedev.net/reference/articles/article1438.asp |
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Nehe Tutorial #37 |
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Awesome, has anyone converted this lesson to BMax? |
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I think Nehe is up to lession 28 in BMX code... Not sure what the plans are for the rest but I'm guessing the rest are to come. P.S. I see you've asked Nehe yourself. |
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Is that actually Nehe? I thought it was just someone porting the tutorials. |
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I think you're right. <edit> and thinking about it has made me feel guilty. Sorry Extron. You're doing a fantastic job and I should have recognised you for it. |
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No 29 and 30 now. :)) 37, is in line of sight. ;) |
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In the box. ;) |