Other blend modes?
BlitzMax Forums/OpenGL Module/Other blend modes?
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Does OpenGL offer blend modes other than the current MASKBLEND, SOLIDBLEND, ALPHABLEND, LIGHTBLEND, and SHADEBLEND ? I'm thinking for instance, INVERT, OR, AND (like the classic AmigaBlitz days) |
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Check this thread JB http://www.blitzbasic.com/Community/posts.php?topic=42339 Some code there to show other blending modes |