problem with MaxGUI canvas and NG

BlitzMax Forums/BlitzMax NG/problem with MaxGUI canvas and NG

TomToad(Posted 2016) [#1]
Program compiles, window opens, no error message. Just window hangs and the line SetGraphics CanvasGraphics(Canvas) is highlighted.



RustyKristi(Posted 2016) [#2]
Works ok here Tom with x86 Win32 build. I got NG and MinGW 5.1, bcc 0.79 and bmk 3.12.


TomToad(Posted 2016) [#3]
I guess I should let you know which version of NG I'm using :)
c:\BlitzMaxNG\bin>bcc -v
bcc[ng] Release Version 0.85

c:\BlitzMaxNG\bin>bmk -v
bmk 3.16 win32-x86 / gcc 050100 (cpu x4)


All modules downloaded from github yesterday at 9 am EST (2 pm GMT)

MinGW: TDM-64-gcc-5.1.0-2


RustyKristi(Posted 2016) [#4]
Looks good, but try to save a copy of your previous version in case you have one and whenever upgrading, don't overwrite it. I don't have an updated NG version but all my build and platform works ok, including android. :)

All modules downloaded from github yesterday at 9 am EST (2 pm GMT)


I used the default Blitzmax 1.50 Vanilla modules, not any github stuff. This part I got when I installed and upgraded NG bit by bit.

Maybe you should try and use the stock maxgui or all vanilla BMX modules first.