Android NG and Mojo2?

BlitzMax Forums/BlitzMax NG/Android NG and Mojo2?

RustyKristi(Posted 2016) [#1]
I was wondering if this is possible to build atm, I'm getting this build error on any example

[ 96%] Processing:graphics.bmx
Compile Error: Identifier 'glCheckFramebufferStatus' not found.