I have a small problem while converting my Blitz3D project to minib3d. Here is what I am trying to do.
UpdateWorld
RenderWorld
If debug2=1
Text 0,0,"X ROT: "+camx3
Text 0,50, "Y ROT: "+camy3
Text 0,100, "Z ROT: "+camz3
Text 0,150, ""
Text 0,200, "X POS: "+camxp3
Text 0,250, "Y POS: "+camyp3
Text 0,300, "Z POS: "+camzp3
EndIf
If EntityCollided(cube2,mom2_col)
DrawImage(com4,0,0)
WaitKey
po#=po#+1
EndIf
Flip(-1) but for some reason the image isn't being drawn to the screen. Is there another necessary step to take before this will work? Everything else has been converted just fine and dandy. Please help me. =)
Last edited 2012
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