iMiniB3D Touch/Swipe

BlitzMax Forums/MiniB3D Module/iMiniB3D Touch/Swipe

Rob Pearmain(Posted 2012) [#1]
How do you detect Swipes in iMiniB3D, is it built in or is there some work to do:

e.g.

1. Record Touch Down Position
2. Record Touch Release Position

etc


ima747(Posted 2012) [#2]
Gestures can be recognized with a gesture recognized or by examining the touch events on your own, or by examine the touch event methods in iminib3d. IMO the input in iminib3d is serviceable for app ports but if you want to do something more advanced than basic input you're much better off doing it yourself in the iOS sdk rather than having a layer of simplification and abstraction in the middle. Simple is simple, sophisticated requires something else.

Personally I just use iminib3d as a rendering system. I do all input handling in my own layers above it (except object picking but I still get my own input values).


Rob Pearmain(Posted 2012) [#3]
Thanks for the info