How to use?
BlitzMax Forums/MiniB3D Module/How to use?
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I just DL'ed the file and added it to my blitzmax dir. I open the example folder and tryed to run them I get this error Build Error: failed to compile C:/BlitzMax/minib3d/examples/inc/std.cpp I added the inc folder and the minib3d.bmx to the example folder as the readme says to do. So I don't know what I'm doing wrong. Thanks CTP |
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If you are just including miniB3D files into your program (instead of using it as a MOD), you need Mingw installed to compile it, since parts of it are in C. You could just copy the miniB3D folder into c:/blitzMAX/mod/sidesign.mod/miniB3D/ and then include in the top of your program: Import sidesign.miniB3D I believe miniB3D comes pre-compiled, so you won't need mingw... if not, then you'll need it anyway. Last edited 2011 |
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I'm just trying to run the included examples right now. I think this is over my head, shame this isn't install and go. |
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The module is not pre-compiled, so you'll need MinGW installed either way. I recommend using this program to get MinGW installed CloseToPerfect: http://www.blitzbasic.com/Community/posts.php?topic=79814 |