Please add GL_ARB_texture_env_combine check

BlitzMax Forums/MiniB3D Module/Please add GL_ARB_texture_env_combine check

Difference(Posted 2009) [#1]
If GL_EXT_texture_env_combine is not present, GL_ARB_texture_env_combine might be, so I think THardwareInfo should have added:
		THardwareInfo.TexBlendSupport = Extensions.Find("GL_EXT_texture_env_combine") > -1
		If Not THardwareInfo.TexBlendSupport ' use the ARB version that works the same
			THardwareInfo.TexBlendSupport = Extensions.Find("GL_ARB_texture_env_combine") > -1
		EndIf


That works for my Mac Mini NVIDIA 9400, Snow Leopard, and XP under Paralells