iMiniB3D - b3d load throws malloc exception
BlitzMax Forums/MiniB3D Module/iMiniB3D - b3d load throws malloc exception
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When I load a model for a level I get the following dumped to the console. Everything still loads fine. My app crashes when I try to exit, not sure if it's related, but probably not. malloc: *** error for object 0x39d85bc4: Non-aligned pointer being freed *** set a breakpoint in malloc_error_break to debug this is under 3.0 with a 3.0 build on device Maybe the model or a texture? everything loads and runs fine so I don't know why I'm seeing the error. p.s. stepping from the beta to release was a snap and seems to have fixed a bunch of glitches I was previously having, can't wait till I can dig deeper |