Extended build error

BlitzMax Forums/MiniB3D Module/Extended build error

Ferret(Posted 2009) [#1]
Hi,

I have BMax 1.33 and MinGW-5.1.4 installed.
I'm trying to build the extended mod without Maxgui and get this error,

Building Modules
Compiling:minib3d.bmx
Compile Error: Identifier 'TMap' not found
[D:/BlitzMax/mod/klepto.mod/minib3d.mod/inc/TMesh.bmx;1081;4]
Build Error: failed to compile D:/BlitzMax/mod/klepto.mod/minib3d.mod/minib3d.bmx
Process complete



Brucey(Posted 2009) [#2]
You need to add an :
Import BRL.Map


somewhere. Possibly only in TMesh.bmx

With BlitzMax 1.33, some reorganization was done in the core modules, and some imports that weren't being used in certain modules were removed - therefore highlighting 3rd-party code that wasn't importing everything they should be :-)


Ferret(Posted 2009) [#3]
Thx, it worked :)

I added it to MiniB3D.bmx