Strange redering problems

BlitzMax Forums/MiniB3D Module/Strange redering problems

JBR(Posted 2009) [#1]
Hi, using miniB3D with BMax on an HD4850 on Vista 64 on DX10.

I'm getting some strange things happening. It looks like an issue with graphics drivers. Is there a way to force miniB3D to use DX10 rather then DX7 ?

I won't post code for now.

Anyone have experience of random triangles etc? In one part I can see the shadow but not the entity which makes the shadow. Very odd.

Thanks
Jim


jkrankie(Posted 2009) [#2]
MiniB3D uses OpenGL, not DirectX

Cheers
Charlie


JBR(Posted 2009) [#3]
So, is there anything I should do to be up to date with OpenGL?

Thanks
Jim


simonh(Posted 2009) [#4]
The only thing you can do is make sure you have the most up-to-date stable graphics driver for your card.


*(Posted 2009) [#5]
I got an HD2600 and at the moment 8.10 seems to be very stable :)


JBR(Posted 2009) [#6]
Simon, I've sent you an email.

Jim