Blitz3D collision code - License for this part?

BlitzMax Forums/MiniB3D Module/Blitz3D collision code - License for this part?

El Gigante de Yeso(Posted 2009) [#1]
Hello people. As a lot of you probably knows, MiniB3D implemented pieces of code from Blitz3D for collision detection.

Personally, I love Blitz3D's collision detection system, how easy and intuitive it is, and it's solidness. This is why I've been thinking on wrapping up these sections of code into a small library.

The problem I'm facing is... since Mark Sibly kindly gave this code, under wich license was it released? Public domain, like the whole MiniB3D? (or at least, that's what I understand from the readme)

Thank you :)


simonh(Posted 2009) [#2]
Not sure to be honest. It's debatable whether Mark's C++ code is actually MiniB3D code, as it's the same as the Blitz3D SDK source code which is covered by a different license. I would email Mark to ask - you're better off building a lib using the SDK source code anyway, as that hasn't been 'hacked to pieces' like my own version.