Hello people. As a lot of you probably knows, MiniB3D implemented pieces of code from Blitz3D for collision detection.
Personally, I love Blitz3D's collision detection system, how easy and intuitive it is, and it's solidness. This is why I've been thinking on wrapping up these sections of code into a small library.
The problem I'm facing is... since Mark Sibly kindly gave this code, under wich license was it released? Public domain, like the whole MiniB3D? (or at least, that's what I understand from the readme)
Thank you :)
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