Question about shaders in Klepto version.
BlitzMax Forums/MiniB3D Module/Question about shaders in Klepto version.
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I know, I know. This version is old and won't be supported, sadly. I like the shader functionality and was playing around with it and found out that certain parameters don't get passed. The gl_MultiTexCoord1 and higher params don't seem to get passed into the vert portion of the shader. Does anyone know how I can fix that? |