CameraProjMode
BlitzMax Forums/MiniB3D Module/CameraProjMode
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I'm debating if I should buy B3D or Max, and it kind of hinges on if MiniB3D is going to see CameraProjMode added to its command library any time soon. Forgive me if there's something else I can do to achieve a camera with no perspective. The demo version of Max doesn't seem to like the MiniB3D functions. |
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It's not really a high priority. What do you need it for? |
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3D is the only way I can figure how to do isometric graphics. |
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Browse the openGL frustum docs. You can track the declaration of the viewing frustum in minib3d code and modify it to your needs. Open source is "unrestricted" in that sense. |