How can I get the texture coords of the pickedx,y?
BlitzMax Forums/MiniB3D Module/How can I get the texture coords of the pickedx,y?
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Hi I use CameraPickfunction() and I was wondering how can I get the texture coords of the picked x,y? Please help me |
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PickedU(), PickedV(), PickedW() |
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Thanx :) ITs a bit weird as some part of the code seams to be in b3d and some bmax but I will rewrite it :) Thank you very much |
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This is all Blitz3D code :-) |
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Well I did write in Blitz3D for a long while... so it shouldn't be a problem (or till now it isn't) |
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Damn... MiniB3d doesn't seamn to have the VertexNX,VertexNY,VertexNZ,VertexU,VertexV,VertexW functions. |
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Some of the function definitions are missing but the methods still exist in TSurface. Use surf.VertexNX(vertex_index) |
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Oh... stupid me :) |