Hunted Max ( the next generation ;) )

BlitzMax Forums/MiniB3D Module/Hunted Max ( the next generation ;) )

*(Posted 2007) [#1]
Here is a shot of the new version of Hunted (still very early days, coding is slow as real-life issues are taking a lot of my time :) ).

Will work on the game when I can and make a decent editor using MaxGUI which is a major reason for using BlitzMax as with MiniB3d it has everything :)

Without further addoo here is the shot:



ziggy(Posted 2007) [#2]
Wich program do you use for modeling?


*(Posted 2007) [#3]
Quill3d for modelling, but to use it in minib3d I have to put it through UltimateUnwrap3d as it saves B3d's that minib3d can load :)


ziggy(Posted 2007) [#4]
That looks great.


*(Posted 2007) [#5]
takes ages to lightmap but the results speak for themselves


*(Posted 2007) [#6]
working on the editor atm


_33(Posted 2007) [#7]
Hi EdzUp, I wish to know:
- How much time did it take you to port your ongoing development to BlitzMax + minib3d?
- Is the game speed about the same?

Cheers.


Dark Ray(Posted 2007) [#8]
Nice shot


*(Posted 2007) [#9]
_33:The game itself is still in early days as im still churning out code for Elite Multiplayer. As for speed the game seems to run about the same speed as the Blitz3d equivalent :).

Dark Ray: thanks :)