How to know vertex position after rotation
BlitzMax Forums/MiniB3D Module/How to know vertex position after rotation
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Hi, I need to keep the vertex world position after rotation. When i get vertex info it's about original mesh without transformation ? How can i get vertex world position of my mesh during any rotation and scaling operations ? thanks |
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Use TFormPoint VertexX(),VertexY(),VertexZ(),entity,Null |
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Thank you very much simonh |