RotateEntity problem
BlitzMax Forums/MiniB3D Module/RotateEntity problem
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Hi, I am experiencing some problems with RotateEntity. Does it have issues like TurnEntity? When I load a simple model of a barrel, If I apply RotateEntity with pitch,yaw and roll values, the model becomes deformed. RotateEntity 50,50,50 If I use only two values (like only pitch and yaw, or pitch and roll), It works ok, like b3d. Just repporting this issue. Minib3d is great, I love it. |
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http://www.blitzbasic.com/Community/posts.php?topic=67373 |
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Thanks klepto, I missed it in my search :D |
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I moved my other doubt to a new topic... |