splash screen
BlitzMax Forums/MiniB3D Module/splash screen
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hi all, lookin at creating a simple sample using minib3d with a splash screen that fades between 2 image, cant figure the best way to do it, is it to create a quad and texture it (do same for both images) then fade one out and fade other in? or is there better way? |
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EDIT: Modified to fill the screen You could use a sprite and adjust the alpha. grab these images (save link as): www.bmaxbook.com/splash1-1024.jpg www.bmaxbook.com/splash2-1024.jpg and run this file: |
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Cheers bradford6, Images in post dont seem to exist but i can knock up some images to test when i get home, does this fill the screen up tho?? |
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just do a 'save as' on the 2 images. they are 512x512 but you can either scale them to fit the screen or load a screensized image. |
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OK, I just changed it to fill the screen. both images are 1024x768. this will load that size sprite and display it unaltered in the full frame. I am not 100% sure but I think some videocards can't handle textures that big. |
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here's another one. a little different |
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thx man, ure a diamond, have a virtual pint on me :-) *EDIT: just wondering if it'd be easierto do title screen with max2d commands then switch over to minib3d? althought he first method above looks very simple |
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you could do it either way. MAX2D would probably be easier but with miniB3D you could do some 3D stuff in there as well. like have the image wave like a flag or spin around. the other thing to note is that you might not need to make the image full-frame to get the desired result. you could center a smaller image |
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Yes, i think i'll go withminib3d seems as it saves swapping between modules etc. thru out the project. Shall see how well it works when i get out of hell and home tonight |