how do i use opengl w/minib3d to set the camera?
BlitzMax Forums/MiniB3D Module/how do i use opengl w/minib3d to set the camera?
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i'm trying to set a camera with opengl...but with or without the gl commands it produces the same view. is there anything i have to do that's special? |
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off the top of my head, cam.update() followed by your opengl calls should do the trick. |
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says method update() not found? |